Watching on Treezy Play

How the Interactive Controls Work

Last updated July 6, 2026

Every Treezy film speaks the same interaction language. Once you know it, you can play anything in the catalog.

Button choices

The most common interaction: two or more options appear over the scene. Tap one and the story continues down that branch. Some choices are big forks; others change a line of dialogue. You rarely know which is which, that's the fun.

FaceTime-style calls

An incoming call card from Dr. Tiffany Belle with accept and decline buttons

A character video-calls you, complete with ringtone and caller card. Accept answers the call and plays the scene. Characters can be… persistent about being answered. If you decline, don't be surprised if the story has opinions about that.

Text-message threads

A messaging thread opens on screen and the character texts you. Tap one of the suggested replies to answer. Your reply steers the next scene, just like a spoken choice.

Timers and auto-decisions

Interactive moments don't wait forever. A countdown runs while choices are on screen; when it expires, the story picks a default and shows a note that the character decided for you. If you want the story to feel like yours, answer before the clock does.

Playback controls

Tap anywhere on the video to show the player controls (play/pause, title info). They auto-hide after a few seconds so the film stays immersive.

The shake gesture

Missed an interaction because you looked away? Shake your phone during a scene and Treezy jumps you back to just before the interaction point so you can answer properly. It only works before you've made the choice, no take-backs after the story has moved on.

Captions and audio

Films play with full sound design, headphones recommended. If a scene includes captions, they render automatically over the video.

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